People-first design
Research, journeys and usability testing so the app solves real problems the way people expect.
Mobile apps that feel obvious, delightful and worth opening twice.
I design iOS and Android apps for startups and brands — from the first napkin sketch to App Store-ready screens. My work has been featured by Apple and one recent app hit #5 in Shopping on the Australian App Store.
Great apps feel like they read your mind. That doesn't happen by accident — it comes from watching real people get confused, then quietly removing everything that confused them. I design apps that respect people's time, look beautiful doing it, and are actually buildable.
Research, journeys and usability testing so the app solves real problems the way people expect.
Designs that follow iOS and Android conventions where it matters and break them only when it delights.
Test the whole experience on your phone before a single line of production code is written.
A tidy Figma design system and specs that make development faster, cheaper and more consistent.
Understand your users, competitors and goals. Define the core jobs your app has to nail.
Map the journeys and lay out every screen in low fidelity, so we get the bones right fast.
Bring it to life with typography, colour, motion and a reusable component system.
Interactive prototypes tested with real people, refined, and handed over ready to build.
Every project is different, so we start with a free consult to work out what's involved. You get a fixed quote — and can pay it off monthly.
Can't see your question? — I reply to every message personally.
Every app is different, so I don't publish a one-size price. We start with a free consult to understand what's involved, then I'll send a fixed quote — and you can pay it off monthly rather than all up front.
Yes. I design and develop, so you can take the design straight into build with the same person — no lost-in-translation hand-off. See my app development service.
Yes. I design to each platform's guidelines where it matters, while keeping a single consistent brand and component system across both.
Final screens, an interactive prototype, a Figma design system with components and styles, and everything a developer needs to build it accurately.
Tell me a little about what you're working on. I'll reply within one business day with honest thoughts — even if I'm not the right fit.